Metallic Plaid PBR Texture in Warm Copper and Amber Hues

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Metallic Plaid in Warm Copper and Amber Hues seamless PBR texture preview
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Texture Info

IDmetal-seamless-pbr-metallic-plaid-texture-in-warm-copper-tones
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a distinct metallic plaid pattern woven with warm copper, amber, bronze, and burnt sienna colors. The surface displays a subtle reflective quality with a soft satin finish, balancing smoothness and a fine brushed metal grain. Thin, intersecting lines of darker and lighter shades create a tightly packed grid of rectangular and linear segments resembling woven metal threads or layered metal strips. The texture suggests a stylized industrial aesthetic with a retro or decorative vibe rather than purely functional metal surfaces. No visible rust, scratches, dents, or corrosion are present, giving a clean yet complex surface ideal for retro-futuristic architectural elements, product design, and machinery accents. This tileable 4K PBR texture is crafted for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its warm colors and detailed plaid pattern fit well with environments requiring intricate industrial panels, factory floor insets, sci-fi ship interiors, or ornamental metal props. The texture’s smooth yet subtly textured finish makes it versatile for both close-up renders and expansive architectural visualizations where a unique metallic weave effect stands out.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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