This seamless 3D PBR texture showcases an intricate metal surface that mimics frosted glass panels arranged in a unique plaid pattern. The texture combines various shades of icy blue, pale aqua, and subtle teal highlights, giving it a cool, semi-transparent appearance. The overlapping translucent panels create a layered effect with soft reflections and slight distortions resembling frosted or etched glass. The surface is smooth but visually textured with subtle wave-like imperfections and gentle noise that add realism without harsh blemishes or scratches. Fine linear and crosshatch details run diagonally across the panels, enhancing the plaid design with a soft directional grain. The diffuse light interplay and mild specular highlights evoke a satin-gloss finish, contributing to a refined industrial or futuristic mood. It is PBR-ready, supporting realistic rendering workflows in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This tileable texture suits sci-fi environments, modern architectural visualizations, tech product renders, and interiors where sleek, clean, yet visually interesting metal glass elements are required. The cool palette and geometric rhythm add a contemporary edge, perfect for stylized props or high-tech surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.