Painted Metal PBR Texture with Red and Black Geometric Panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Painted Metal with Red and Black Geometric Panels seamless PBR texture preview
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Texture Info

IDmetal-seamless-pbr-red-and-black-painted-metal-panels-texture
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR metal texture showcases a striking geometric plaid pattern composed of overlapping rectangles and squares in deep red and black tones. The surface appears painted with a mix of matte and subtle glossy finishes, creating a worn, slightly distressed look with faint brush marks and irregular smudges. The panels interlock with visible seam lines and faint grid details, adding a layered industrial vibe without harsh wear or rust. Its smooth to lightly rough surface variation gives it an authentic painted metal feel, while scratches and soft gradients enhance depth and realism. This 4K seamless tile is PBR-ready, optimized for physically accurate rendering in popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly in futuristic, sci-fi environments, factory interiors, product visualizations, or industrial-themed architectural projects. Use it to create compelling metallic wall panels, industrial floor surfaces, or stylized props that require a bold color scheme and modern geometric flair. This unique texture blends artistic painted effects with precise digital paneling for a versatile, visually rich metal surface.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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