Translucent Copper Metal Grid PBR Texture with Plaid Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Translucent Copper Metal Grid with Plaid Pattern seamless PBR texture preview
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Texture Info

IDmetal-seamless-pbr-translucent-copper-metal-grid-texture-4k
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless PBR texture showcases a translucent copper metal with a delicate plaid grid pattern. The texture combines vertical and horizontal banding of varying widths with subtle transparency effects, producing a layered visual depth reminiscent of stained or frosted glass with metallic reflections. The copper hues range from warm apricot to soft reddish-orange, blended with light cream undertones that create a warm, soft glow. The pattern is orderly and geometric, composed of overlapping linear strokes and grid overlays that add visual complexity without harsh wear or damage marks. The surface feel projects a smooth, satin finish with no visible scratches or dents, emphasizing a clean, refined metallic look. This tileable pattern is perfect for futuristic architectural panels, decorative interior elements, or product renders requiring a modern, semi-transparent metal effect. Optimized for 4K resolution, it is PBR-ready and fully compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for sci-fi environments, high-end appliance design, or artistic installations within 3D scenes that benefit from warm, translucent metallic aesthetics.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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