Texture Info
| ID | metal-seamless-pbr-translucent-red-glass-metal-panels-texture |
| Category | Plaid |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless PBR texture showcases an intricate pattern of translucent red metal panels arranged in an overlapping plaid design. The panels have a glossy, glass-like surface that allows light to pass through partially, creating depth and transparency effects. Variations in red and coral hues blend smoothly with soft highlights and subtle shadows, conveying a layered, crystalline structure. The texture's surface is smooth and reflective, with clean edges defining panel borders and intersecting lines, while subtle noise adds realism without overwhelming the clarity. The pattern exhibits precise geometric alignment, combining horizontal, vertical, and diagonal lines that form a grid-like plaid layout imbued with modern sophistication. Its seamless and tileable nature makes it perfect for continuous surfaces without visible repetition seams. PBR-ready with detailed albedo, roughness, and opacity maps, this texture is ideal for use in 3D modeling, game development, architectural visualization, and VFX. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits futuristic environments, innovative architectural elements, sci-fi interior panels, product design, or high-tech props. This unique texture invites creative applications where translucent, layered metal-glass aesthetics are desired, making it a distinctive addition to any digital asset library.
Best Uses for This Texture
- Industrial panels and machinery parts
- Sci-fi props and hard-surface assets
- Rusty, brushed or painted metal surfaces
- Game environment details
- Product renders and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.