Layered Blue-Green Plaid Seamless Texture with Soft Diffused Weaves

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Layered Blue-Green Plaid with Soft Diffused Weaves seamless PBR texture preview
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Texture Info

IDplaid-seamless-blue-green-plaid-pbr-texture-with-layered-pattern
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless 3D PBR texture showcases a multi-layered plaid design in shades of blue and green, blending soft teal, aqua, and mint tones for a fresh and calming color palette. The fabric weave is subtly visible through translucent overlapping plaid squares, creating a diffuse and slightly abstract appearance. The pattern features intersecting diagonal and vertical stripes with varying opacities, giving it depth and complexity. There is a delicate, matte fabric feel with faint textured noise suggesting a soft cloth surface rather than a hard material. This tileable texture provides consistent repetition without visible seams, making it perfect for applications requiring continuous fabric-like surfaces. With its cool color tones and layered plaid structure, it suits 3D modeling tasks involving modern upholstery, apparel design, props in contemporary environments, or even stylized architectural visualizations. The PBR-ready map set ensures compatibility with industry-standard tools like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, accommodating accurate light interaction for realistic rendering. This unique texture enhances scenes where diffuse, soft fabric materials with complex overlays and subtle noise details add visual interest without overwhelming vibrancy or wear effects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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