Plaid Texture in Dark Red and Black with Gold Grid Lines

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Plaid in Dark Red and Black with Gold Grid Lines seamless PBR texture preview
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Texture Info

IDplaid-seamless-dark-red-and-black-plaid-pbr-texture-4k-tileable
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a distinct plaid pattern combining deep dark red and near-black color blocks, intersected by thin, bright gold grid lines. The pattern's structure is tileable, ensuring smooth repetition without visible seams, ideal for large surface coverage in 3D modeling and rendering. The texture exhibits a painterly effect with brush strokes and irregularities, giving it a rich, hand-crafted fabric feel rather than clean digital perfection. The gold grid lines add a subtle metallic gleam that contrasts elegantly with the matte patchwork of reds and blacks. Fine crosshatching and surface noise hint at a fabric weave with a slightly distressed patina, enhancing realism and authenticity. This PBR-ready texture includes detailed roughness and bump information to capture the tactile variation between the smooth golden lines and the tactile fabric areas. Its rich, warm palette and sophisticated pattern fit well in scenes requiring upholstery, clothing materials, or stylized interior props. It is perfect for applications in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D platforms. Suitable for fashion visualization, cozy room interiors, or vintage-inspired environments, this texture lends depth and character to any digital asset requiring a premium plaid surface with artistic flair.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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