This seamless 3D PBR texture presents a refined plaid pattern characterized by deep emerald green base color complemented with intersecting thin gold and black lines. The gold lines add a subtle glow effect, appearing slightly worn with delicate scattered specks, giving the fabric a sense of aged luxury. The plaid pattern repeats evenly, ensuring flawless tiling with no visible seams, suitable for large surface application in 3D environments.
The pattern features distinct vertical and horizontal lines, layered to create a subtle woven fabric impression with minimal texture roughness. The lines' varying thickness and occasional tiny noise elements suggest slight wear or dust accumulation, enhancing realism without overwhelming the clean design. The surface reflects soft highlights, emphasizing the fabric’s smooth and fine texture, with no glossiness or harsh reflections.
Perfectly suited for detailed 3D modeling and rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture is ideal for wardrobes, upholstery, interior decoration elements, or props requiring a sophisticated textile look. Whether used in character clothing, furniture covers, or environment set dressing, the green and gold plaid pattern adds a touch of classic elegance and richness to both modern and vintage-themed scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.