This seamless 3D PBR texture showcases a refined plaid fabric pattern dominated by fresh light green hues interspersed with varying shades of cream and white. The plaid consists of broad horizontal and vertical stripes forming a grid, with subtle intricacies in the weave texture visible through fine threads and faint weave lines that give a realistic textile feel. The pattern exhibits overlapping stripes in multiple green tones, ranging from pale lime to deeper grass green, creating a layered, translucent effect within the squares. The overall surface has a matte, soft fabric appearance without any gloss or wear marks, indicative of a freshly woven or well-maintained cloth. The weave detail is fine, with slight directional variations that highlight the woven threads running primarily along the fabric's horizontal and vertical axes. This fabric texture is fully seamless and tileable, making it perfect for use in projects requiring repeated high-resolution patterns without visible edges or seams. Being PBR-ready, it includes all necessary maps to accurately render lighting and shading in 3D environments. This plaid textile fits flawlessly in scenes involving interior upholstery, casual clothing, home decor props, or fabric simulation for games, VFX, and architectural visualization. Compatible with 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it enables realistic surface representation for contemporary, natural, or fresh spring-themed environments and wearable assets. Its clean and bright plaid pattern ensures versatility when aiming for vibrant, yet understated fabric details in digital creations.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.