Texture Info
| ID | plaid-seamless-pbr-light-green-plaid-fabric-pattern-texture |
| Category | Plaid |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a refined plaid fabric pattern highlighted by soft pastel greens, pale grays, and white tones, arranged in intersecting lines of varying thickness. The design alternates between solid and semi-transparent stripes, producing a subtle layered effect that evokes a lightweight woven textile from a high-resolution 4K source. The fabric pattern is delicate, with no visible wear, stains, or roughness, presenting a smooth and clean surface ideal for clothing, upholstery, or decorative textiles in interior scenes. The directional plaid lines run diagonally, crossing evenly to form a balanced checkered grid with a clean, crisp appearance. This tileable texture is optimized for PBR workflows and compatible with popular 3D software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting realistic surface reflections and shading. Its versatile light color palette suits environments requiring a fresh, airy feel such as casual apparel, home furnishings, or architectural interiors, enhancing contemporary and minimalist designs. Designers will appreciate the subtle complexity of overlapping transparent lines which add depth and visual interest without overpowering other scene elements. Use this texture to add authentic fabric detail to props, furniture, or character garments, making it a valuable asset for game development, product rendering, and visual effects pipelines.
Best Uses for This Texture
- Upholstery, cushions and furniture
- Clothing previews and textile surfaces
- Interior design materials
- Game props and soft-surface assets
- Patterned background materials
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.