Plaid Texture Featuring Beige and Cyan Square Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Plaid Featuring Beige and Cyan Square Pattern seamless PBR texture preview
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Texture Info

IDplaid-seamless-pbr-plaid-fabric-texture-in-beige-and-cyan-4k
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture displays a clean, smooth plaid fabric pattern with alternating large squares of pastel cyan and creamy beige tones. Intersecting over these squares are layered sets of thin and thick stripes in warm brown, cream, and tan, arranged to form a classic plaid grid. The texture's surface is flat and free of visible fabric weave detail, imparting a sleek, matte appearance rather than a rough or glossy finish. Its color palette balances warm neutrals and cool blue-green hues, creating an inviting yet contemporary feel. The pattern is uniform and tileable, allowing easy repetition without visible seams, making it a perfect fit for 3D modeling, game development, and architectural visualization. This PBR-ready texture integrates smoothly in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D for use on fabrics, upholstery, clothing props, and interior decor to add subtle pattern accents. Its crisp, neat plaid design works well in modern and casual scenes, home environments, or product renderings requiring a classic yet fresh textile surface. The flat, clean finish allows versatile shading and lighting setups while preserving pattern clarity.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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