Plaid Texture Featuring Blue and Black Woven Patchwork Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Plaid Featuring Blue and Black Woven Patchwork Pattern seamless PBR texture preview
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Texture Info

IDplaid-seamless-pbr-plaid-texture-in-blue-and-black-patchwork-style
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR plaid texture presents a sophisticated patchwork pattern composed mainly of deep blue and black color blocks with subtle variations in shading and fabric detail. Each square tile simulates a woven fabric surface featuring delicate creases, fine texture variations, and faint scratches that bring a realistic worn look without obvious damage. The plaid pattern is arranged diagonally with intersecting bands creating a complex lattice, enriched by layered overlays resembling fabric folds and stitching marks. The surface has a slightly rough, matte finish, suggesting a rugged textile feel suitable for upholstery or clothing simulation. The overall mood of this texture leans toward moody and elegant, ideal for modern interior designs, cozy clothing materials, and high-detail props in architectural visualization or game projects. Thanks to its seamless tileability and full PBR readiness, this texture guarantees excellent realism and customization control across 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for artists who need a versatile fabric surface that enhances surface complexity in close-up renders or large-scale pattern repetition without visible seams.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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