Plaid Texture Featuring Blue and Gray Gradient Stripes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Plaid Featuring Blue and Gray Gradient Stripes seamless PBR texture preview
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Texture Info

IDplaid-seamless-pbr-plaid-texture-in-blue-and-gray-for-3d-art
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution, seamless 3D PBR texture showcases a modern plaid pattern dominated by various shades of blue and gray. The design consists of overlapping rectangular stripes with subtle gradients and fine, delicate linear accents, giving the impression of a woven fabric with a silky surface feel. The pattern has a soft directional flow diagonally across the texture, enhanced by faint line noise that adds depth without visual clutter. This texture exhibits a smooth matte finish with slight sheen highlights suggesting refined textile materials. Its cool-toned palette ranging from light silver-blue to deep navy offers a sophisticated, contemporary look perfect for clothing, upholstery, or sleek interior props. The texture is fully tileable and PBR-ready, compatible with major 3D engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D for seamless integration into architectural visualizations, game environments, or detailed product renders. Ideal for modern settings requiring a stylish, clean fabric pattern that balances subtlety and visual interest, this texture enhances scenes with soft geometric complexity without overpowering the design. Its unique blend of smooth surface detail and layered transparency effects creates a compelling fabric simulation to elevate your 3D projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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