Plaid Fabric Texture with Warm Orange and Deep Red Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Plaid Fabric with Warm Orange and Deep Red Pattern seamless PBR texture preview
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Texture Info

IDplaid-seamless-pbr-plaid-texture-in-warm-orange-and-red-tones
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a richly layered plaid pattern featuring warm hues of orange, burnt sienna, and deep red. The design exhibits an overlapping grid of broad and narrow bands arranged diagonally, creating a dynamic, textured appearance that mimics a woven fabric. The pattern density varies with some areas showing subtle tonal shifts and gentle gradients, enhancing the depth and organic feel. The surface texture is smooth with hints of soft fabric grain visible, reflecting a natural textile weave without any gloss, suggesting a matte finish. Light scratches and slight irregularities in color saturation add character, evoking a well-used cloth that still retains its vibrant tones. Due to its seamless tileability, this texture is perfect for use in realistic 3D environments requiring detailed fabric surfaces, such as upholstery, clothing, or interior decorative elements. It integrates smoothly with popular platforms like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting PBR workflows for enhanced realism. This plaid texture’s warm palette and intricate layering make it especially suited for cozy, rustic, or vintage-themed scenes, as well as stylized game assets and props requiring rich fabric detail.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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