Plaid Texture in Beige and Brown with Layered Overlay Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Plaid in Beige and Brown with Layered Overlay Pattern seamless PBR texture preview
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Texture Info

IDplaid-seamless-pbr-plaid-texture-with-beige-and-brown-tones-4k
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture presents a plaid pattern characterized by intersecting broad and fine stripes in warm beige, cream, and various brown tones. The layout consists of layered, semi-transparent squares and rectangles forming a complex grid with diagonal orientation. Fine, subtle fabric weave details add dimension, while the overlay effect creates slight variations in opacity and shading, resembling soft natural fibers with a delicate texture. The surface is matte and smooth, evoking textile materials suited for upholstery, casual clothing, or interior visualizations where a cozy, warm atmosphere is desired. The pattern’s transparency layers produce depth without harsh contrasts or grunge. This tileable texture integrates perfectly into 3D projects using software like Blender, Unreal Engine, Unity, and 3ds Max, making it an excellent choice for detailed fabric simulation on props, furniture, or garments in architectural visualization, game development, and VFX scenes. Its subtle elegance and harmonious color palette support naturalistic and high-quality renderings requiring seamless fabric surfaces with a modern, layered plaid style.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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