Retro Paisley Texture of Retro Blue Paisley Fabric Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Retro Paisley of Retro Blue Paisley Fabric Pattern seamless PBR texture preview
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Texture Info

IDretro-paisley-seamless-pbr-retro-paisley-fabric-texture-in-blue
CategoryRetro Paisley
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features a retro paisley design, composed of intricate teardrop-shaped motifs combined with delicate floral patterns. Rendered in harmonious blue tones ranging from deep navy to lighter indigo and sky blues, the texture evokes a vintage fabric aesthetic reminiscent of classic textile prints. The base material mimics a soft woven cotton or linen fabric with a matte finish, reflecting natural fiber softness without gloss. The pattern is highly detailed with multiple layers of ornamental dots and intricate swirls, providing a rich and authentic surface appearance. This texture is flawless for 3D artists seeking to add stylized textile surfaces to clothing, upholstery, or decorative props. Fully tileable and PBR-ready, it supports workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its seamless integration allows for easy application on both small and large surfaces without visible repetition artifacts. Best suited for vintage interiors, fashion accessories, retro-themed game assets, or stylized costume designs, this blue paisley fabric texture lends a nostalgic, classic vibe to digital creations while maintaining technical precision required in PBR rendering pipelines.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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