This detailed seamless PBR texture captures an aged, rusted metal surface with peeling, cracked paint and scattered holes. The base metal shows heavy corrosion in rich, burnt-orange rust shades merging into dark brown patches, contrasting against faded, chipped gray-blue paint. The texture features a rough, gritty surface with varied erosion patterns and randomly placed small pits and holes indicating long-term wear and exposure. The cracked paint edges are jagged and uneven, creating a natural yet dramatic distressed effect. This tileable 4K source texture is PBR-ready and optimized for realism in 3D modeling, architectural visualization, game development, and VFX projects. It works perfectly in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The palette and detail suit industrial corridors, factory props, sci-fi set dressing, or any environment requiring a worn metallic surface with authentic decay and weathering. Add credibility and texture depth to your renders with this unique rusted and cracked metal surface.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.