Rusted Metal PBR Texture Featuring Cracks, Holes, and Eroded Paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusted Metal Featuring Cracks, Holes, and Eroded Paint seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusted-metal-texture-with-cracks-and-holes-18
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This detailed seamless PBR texture captures an aged, rusted metal surface with peeling, cracked paint and scattered holes. The base metal shows heavy corrosion in rich, burnt-orange rust shades merging into dark brown patches, contrasting against faded, chipped gray-blue paint. The texture features a rough, gritty surface with varied erosion patterns and randomly placed small pits and holes indicating long-term wear and exposure. The cracked paint edges are jagged and uneven, creating a natural yet dramatic distressed effect. This tileable 4K source texture is PBR-ready and optimized for realism in 3D modeling, architectural visualization, game development, and VFX projects. It works perfectly in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The palette and detail suit industrial corridors, factory props, sci-fi set dressing, or any environment requiring a worn metallic surface with authentic decay and weathering. Add credibility and texture depth to your renders with this unique rusted and cracked metal surface.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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