Rusty Metal PBR Texture Featuring Cracked and Peeling Paint in Orange and Blue

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal Featuring Cracked and Peeling Paint in Orange and Blue seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-cracked-paint-surface-2
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents a detailed view of heavily corroded metal with extensive areas of cracked and peeling paint. The surface features large patches of pale muted blue paint that have broken away, exposing richly textured rusty metal beneath in deep orange and reddish-brown tones. The paint chips exhibit irregular, jagged edges with distinct rust stains surrounding them, emphasizing the natural erosion process. The rough, pitted metal reveals varying oxidation levels, creating a convincing tactile feel of old, neglected industrial material. The texture is tileable in 4K resolution, optimized for realistic rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its visual complexity suits environments conveying industrial decay, abandoned factories, post-apocalyptic settings, or weathered mechanical props. The diverse range of orange, brown, and blue hues layered with the cracked paint and rust details make it unique and suitable for enhancing scenes requiring realistic metal surface deterioration without repetition artifacts. This PBR-ready map provides accurate specular and roughness information to add depth and material authenticity to 3D assets and visual effects.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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