Rusty Metal PBR Texture with Cracked Surface and Holes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Rusty Metal with Cracked Surface and Holes seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-cracks-and-holes-33
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture displays an extensively corroded and cracked rusty metal surface. The texture reveals a rough, uneven surface with granular rust patches in deep orange, yellow, and reddish-brown hues scattered over a dark, oxidized metallic base. The corrosion creates irregular pits, small holes, and fractured zones that emphasize material degradation and wear. Light reflects subtly on the underlying metal, lending a slightly rough and matte finish with tactile depth. The damaged areas lack uniformity, presenting a natural, random distribution of cracks, chipped edges, and rust spots that merge organically. This tileable PBR-ready texture is ideal for adding realistic aging effects in 3D modeling, game development, or architectural visualization, compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D environments. Use it to enhance industrial corridors, machinery, factory floors, sci-fi wreckage, or post-apocalyptic settings requiring authentic rust and surface decay detail.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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