Rusty Metal Texture Featuring Cracked Peeling Paint and Corrosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal Featuring Cracked Peeling Paint and Corrosion seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-cracks-and-peeling
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture captures a highly detailed rusty metal surface exhibiting extensive corrosion and aged peeling paint. The base steel metal is heavily oxidized, with large patches of reddish-orange rust breaking through faded steel-gray paint. The surface presents cracked, chipped, and flaking paint layers, creating tactile roughness and depth. Various holes, pits, and corroded spots add complexity and realism to the texture. The color palette alternates between dark iron, rusty orange, and remnants of cold gray, accentuated by shadows and highlights from surface unevenness. This texture is fully tileable and PBR-ready, perfect for physically-accurate rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It's especially suited for industrial setting assets, abandoned factory props, sci-fi decay scenes, or any project requiring convincing metal wear and weathering effects. Use this texture to add authentic signs of prolonged oxidation and environmental damage to your 3D models and environments, enhancing realism and atmosphere for game development, architectural visualization, VFX, or product design projects.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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