Rusty Metal Texture Featuring Cracked Paint and Corrosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal Featuring Cracked Paint and Corrosion seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-cracks-holes-13
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless 3D PBR texture depicts an aged rusty metal surface characterized by layers of peeling gray paint, subtle cracks, and patches of reddish-brown corrosion. The texture surface reveals areas where paint has chipped away, exposing rough metallic patches beneath, accompanied by minor holes and pitted corrosion spots. The color palette juxtaposes cool, muted gray tones with warm rust hues, creating a rich, worn-out appearance. The surface feels rough and eroded, suggesting prolonged exposure to harsh environmental conditions. Crack patterns are irregular and web-like, combined with scattered pitted areas and peeling paint edges, lending an authentic industrial decay vibe. This tileable texture is perfect for 3D modeling, game environments, architectural visualization, and VFX projects requiring realistic aged metal materials. It integrates smoothly in engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Best suited for settings like factory walls, abandoned industrial facilities, sci-fi machinery, or post-apocalyptic environments, this PBR-ready texture brings lifelike surface detail and weathered authenticity to your projects.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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