Rusty Metal PBR Texture Featuring Cracked & Pitted Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal Featuring Cracked & Pitted Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-cracks-holes-5
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture captures the intricacies of aged and heavily corroded metal. The surface is dominated by warm earthy tones of deep orange, reddish-brown rust, and patches of faded bluish-gray metal underneath. The texture features a dense array of fine cracks and aggregated pits, highlighting extensive oxidative decay. The rust forms irregular vertical streaks and clustered areas where the paint or original coating has eroded away, revealing the corroded metal beneath. The surface feels rough and weathered with a tactile gritty quality caused by the heavy rust buildup and cracking. Small holes and chipped spots punctuate the metal plating, enhancing the distressed industrial look. This texture is perfectly tileable, designed for seamless repetition in 3D environments, and fully PBR-ready for realistic reflections and roughness levels in modern render engines. It is ideal for creating worn factory floors, aging industrial pipes, post-apocalyptic decay, sci-fi panels, or rusty construction props in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its distinctive cracked and pitted metal style brings a weather-beaten mood that can add authenticity and atmosphere to any urban decay or industrial-themed visual project.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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