Rusty Metal PBR Texture with Cracked, Pitted Rust Patterns

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal with Cracked, Pitted Rust Patterns seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-cracks-holes
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This detailed seamless PBR texture showcases a heavily rusted metal surface marked by cracking, peeling paint, and scattered pits. The material presents layered corrosion, with dark reddish-brown and burnt orange rust spreading across a peeling bluish-gray painted metal base. The cracks are irregular and jagged, some forming rough-edged holes and large eroded areas. The surface texture ranges from coarse rust granules to peeling flakes, giving a rough, dry, and weathered feel. Color variations transition naturally between oxidized orange, deep rust red, and faded blue-gray metal beneath, emphasizing the aged, industrial decay look. This tileable 4K-resolution texture is PBR-ready for photorealistic rendering in 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its visually rich surface is perfect for enhancing environments like abandoned factories, post-apocalyptic settings, corroded machinery, and worn industrial props. The seamless design allows easy repetition over large surfaces without visible borders, providing artists a versatile asset to create convincing damaged metal objects and environments with high detail and realism.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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