Rusty Metal PBR Texture Featuring Cracks, Holes, and Corrosion Damage

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal Featuring Cracks, Holes, and Corrosion Damage seamless PBR texture preview
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Texture Info

IDcracked-seamless-rusty-metal-pbr-texture-with-cracks-and-holes-3
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR-ready texture represents a heavily corroded metal surface with realistic cracks, holes, and worn patches, characterized by a rich palette of dark browns, burnt oranges, and deep rust reds. The material features a rough, pitted feel with scattered fractured areas and jagged chipped edges, suggesting long-term neglect and oxidation. The corrosion pattern is somewhat random but features clusters of decayed metal peeling away to reveal deeper layers beneath. The surface conveys a dry, gritty atmosphere indicative of abandoned industrial machinery or aged factory infrastructure. This tileable texture is crafted for high fidelity use in applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, where it can enhance environments like industrial corridors, sci-fi game levels, worn factory floors, and rusted props. Its detailed roughness and normal mapping contribute to an authentic, tactile visual effect perfect for simulations requiring realistic metal decay or damaged surfaces. The texture is an excellent asset for 3D artists aiming to bring worn, dystopian, or weathered environments to life with a convincing metal degradation aesthetic.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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