Seamless St Patrick Digital Paper 3D PBR Texture with Green Hats and Clovers

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper with Green Hats and Clovers seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-hat-and-clover-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This seamless 3D PBR texture showcases a charming and playful St Patrick’s Day-themed digital paper pattern. The design consists of simple, hand-sketched green leprechaun hats with golden buckles and four-leaf clovers, uniformly spaced on a bright white background. The texture is flat and smooth, reflecting a clean matte paper surface without any visible wear, dirt, or surface detail. The minimalistic line art style outlines each motif with thin black strokes, while the colors remain solid and vivid, providing a fresh and festive feel. Available in high-resolution 4K and tileable seamless format, this PBR-ready texture is ideal for seamless repeat in various projects without visible borders or seams. It is especially suited for digital environments, holiday-themed graphics, packaging design, 3D surface decoration, or product visualization utilizing engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The bright white background and crisp, colorful illustrations make it best used in cheerful, celebratory scenes, greeting cards, digital scrapbooking, textile prints, or virtual paper props within virtual environments. This specialized pattern uniquely captures the spirit of St Patrick’s Day in a clean, modern digital paper style that stands out among typical 3D texture packs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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