Striped Green Clover Fabric Texture with Blue Bow Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Striped Green Clover Fabric with Blue Bow Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-striped-clover-fabric-texture-4k-digital-paper
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a whimsical fabric-inspired pattern featuring green clovers filled with horizontal stripes in two shades of green. Each clover is accented by a small, neat blue bow on the lower right side, adding a charming decorative touch. The ample white background around the clovers creates a fresh and clean look, enhancing the contrast and making the pattern pop. The texture surface is smooth and matte, mimicking a printed digital paper or lightweight fabric ideal for St. Patrick's Day themed projects. With its tileable design, this texture can be repeated infinitely without visible seams, ensuring versatile application on 3D models, game environments, or graphic design assets. It is fully PBR-ready, offering realistic shading and lighting integration in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use this texture in digital paper bundles, fabric simulations, festive backgrounds, or casual stylized scenes to add a playful, celebratory atmosphere. Its illustrative style and bright color palette fit perfectly in casual, holiday-themed, or children’s digital projects rather than photorealistic or industrial designs.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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