Texture Info
| ID | space-seamless-pbr-cartoon-space-galaxy-planet-texture |
| Category | Star, space, planets |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture depicts an engaging cartoon-style cosmic scene filled with colorful planets, rockets, stars, moons, and whimsical space motifs. The layout consists of abundant planetary bodies with varied ringed Saturn-like appearances, fiery rocket launches, swirling clouds, and bright stars. The composition is dense yet playful, with vivid oranges, reds, blues, yellows, greens, and turquoises contrasting against a deep navy background. Each element is outlined in sharp black strokes, contributing to a hand-drawn comic or graphic novel aesthetic rather than realistic astrophotography. This tileable texture maintains consistent patterning for flawless repetition, ideal for 3D artists seeking unique, stylized cosmic backdrops._ The vibrant palette and stylized shapes make it well-suited for sci-fi environments, children’s game levels, animated space menus, UI overlays, or whimsical cosmic effects. It integrates seamlessly with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Use this texture to enhance projects requiring bright, graphic space themes with playful energy, perfect for stylized skyboxes, loading screens, or fantasy cosmic portals where a fun, imaginative atmosphere is desired. Its distinct art style stands out from typical photorealistic starscapes, delivering a lively and colorful space environment for creative 3D designs.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.