Cartoon Space PBR Texture Featuring Planets, Rings, and Colorful Stars

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cartoon Space Featuring Planets, Rings, and Colorful Stars seamless PBR texture preview
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Texture Info

IDspace-seamless-pbr-cartoon-space-texture-with-planets-stars-2
CategoryStar, space, planets
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a lively, hand-drawn cartoon space environment, filled with planets featuring distinct colors and ring systems, scattered shining stars, and glowing cosmic dust clouds. The background is a deep navy-blue space sprinkled with varied star shapes and sizes, while the planets exhibit bold, saturated colors including blues, greens, pinks, yellows, and oranges, each adorned with unique surface details and swirling patterns. Bright emissive halos surround many elements, enhancing a playful and stylized cosmic atmosphere rather than realism. The composition of the texture is eclectic and dynamic, emphasizing variety and vibrancy rather than astrophotographic accuracy. The smooth blending of subtle wispy nebula forms and speckled star clusters creates depth without detracting from the whimsical aesthetic. This tileable texture excels in gaming environments, sci-fi UI overlays, children’s digital art, or fantasy space scenes where a colorful, animated cosmic backdrop is desired. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture is PBR-ready to integrate seamlessly into both 3D models and environment designs requiring a high-quality, animated feel.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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