This seamless 3D PBR texture showcases a lively, hand-drawn cartoon space environment, filled with planets featuring distinct colors and ring systems, scattered shining stars, and glowing cosmic dust clouds. The background is a deep navy-blue space sprinkled with varied star shapes and sizes, while the planets exhibit bold, saturated colors including blues, greens, pinks, yellows, and oranges, each adorned with unique surface details and swirling patterns. Bright emissive halos surround many elements, enhancing a playful and stylized cosmic atmosphere rather than realism. The composition of the texture is eclectic and dynamic, emphasizing variety and vibrancy rather than astrophotographic accuracy. The smooth blending of subtle wispy nebula forms and speckled star clusters creates depth without detracting from the whimsical aesthetic. This tileable texture excels in gaming environments, sci-fi UI overlays, children’s digital art, or fantasy space scenes where a colorful, animated cosmic backdrop is desired. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture is PBR-ready to integrate seamlessly into both 3D models and environment designs requiring a high-quality, animated feel.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.