Star, Space, Planets Texture of Stylized Cosmic Map Featuring Planets and Orbital Lines

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Star, Space, Planets of Stylized Cosmic Map Featuring Planets and Orbit… seamless PBR texture preview
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Texture Info

IDspace-seamless-pbr-cosmic-map-texture-with-stylized-planets
CategoryStar, space, planets
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D PBR texture portrays a highly stylized, almost schematic cosmic map rather than a naturalistic space scene. The composition is filled with colorful, cartoonish planets and stars interconnected by flowing orbital lines and dotted pathways. The dark black background enhances the vivid orange, yellow, blue, and red hues of planetary bodies and energetic trajectories, creating a visually striking contrast. Instead of traditional nebulae or starfields, this texture uses abstract, animated-style line work and dots to represent cosmic motion and celestial mechanics. The planets vary in size and coloration, some glowing softly with bright cores, while others are matte with subtle markings. This tileable pattern fits seamlessly for use as a sci-fi galactic map background, user interface overlays, sci-fi level textures, or cosmic HUD backgrounds. It’s optimized for use in 3D pipelines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, providing a distinctive blend of space-themed art with schematic design. The texture’s animated and illustrative style makes it perfect for futuristic menus, loading screens, and environments requiring a cosmos-inspired, energy-filled atmosphere without photorealism. It’s ideal where visual clarity, stylization, and thematic expression of space navigation or cosmic plotting are desired in a highly tileable format.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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