Texture Info
| ID | space-seamless-pbr-galaxy-and-nebula-sky-texture-for-3d-space |
| Category | Star, space, planets |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D space PBR texture presents a vibrant cosmic panorama filled with an array of colorful nebulae, swirling galaxies, and planets scattered across a richly star-speckled dark void. The composition highlights clusters of glowing starfields interspersed with vivid nebula clouds rendered in glowing oranges, purples, pinks, blues, and subtle yellows. Nebulae undulate with soft, cloud-like textures and energetic gradients that radiate glowing cores with darker, diffuse edges, creating an immersive depth and dimensionality. Large, artistically stylized planets of varying colors and textures—including a prominent ringed planet—punctuate the scene with solid, matte surfaces amidst the ethereal gas clouds. Sparkling star clusters and scattered cosmic dust add intricate noise-like details, complementing the overall celestial spectacle. With its painterly yet richly detailed sci-fi style, this texture is crafted seamless and tileable, ensuring smooth repetition for diverse 3D environments. It is fully PBR-ready and optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it ideal for creating galactic backdrops, immersive space game levels, sci-fi UI overlays, loading screens, cosmic portals, and HUD backgrounds. This unique texture combines the fantastical with the astronomical, perfect for designers seeking a lush, colorful cosmic canvas that feels both expansive and vividly alive.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.