Stylized Cosmic Space PBR Texture with Planets and Nebula Swirls

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stylized Cosmic Space with Planets and Nebula Swirls seamless PBR texture preview
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Texture Info

IDspace-seamless-pbr-stylized-cosmic-space-planet-texture
CategoryStar, space, planets
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a richly stylized cosmic scene filled with colorful planets, swirling nebula clouds, and radiant suns, set against a deep midnight blue backdrop. The image features diverse planet shapes, including ringed planets, cratered spheres, and flaming comets, all rendered with vivid saturated hues of orange, red, yellow, and blue. Flowing nebula shapes weave across the composition as layered, smooth blue swirls with subtle line art details, creating dynamic motion and depth. Sharp contrast is achieved with bright glowing stars and suns, alongside dark void spaces, lending a playful yet energetic sci-fi cartoon aesthetic. The texture's stylization leans toward illustrative fantasy rather than realistic astrophotography, with imaginative forms like flame trails, starbursts, and whimsical star shapes. Perfect for seamless tiling in 3D apps such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready texture is ideal for cosmic game environments, vibrant sci-fi skyboxes, UI backgrounds, loading screens, and fantasy portals. Its eye-catching palette and animated style add creative flair for artists seeking unique cosmic surface textures with a fun, colorful space vibe.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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