Texture Info
| ID | space-seamless-pbr-stylized-cosmic-space-planet-texture |
| Category | Star, space, planets |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a richly stylized cosmic scene filled with colorful planets, swirling nebula clouds, and radiant suns, set against a deep midnight blue backdrop. The image features diverse planet shapes, including ringed planets, cratered spheres, and flaming comets, all rendered with vivid saturated hues of orange, red, yellow, and blue. Flowing nebula shapes weave across the composition as layered, smooth blue swirls with subtle line art details, creating dynamic motion and depth. Sharp contrast is achieved with bright glowing stars and suns, alongside dark void spaces, lending a playful yet energetic sci-fi cartoon aesthetic. The texture's stylization leans toward illustrative fantasy rather than realistic astrophotography, with imaginative forms like flame trails, starbursts, and whimsical star shapes. Perfect for seamless tiling in 3D apps such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready texture is ideal for cosmic game environments, vibrant sci-fi skyboxes, UI backgrounds, loading screens, and fantasy portals. Its eye-catching palette and animated style add creative flair for artists seeking unique cosmic surface textures with a fun, colorful space vibe.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.