Texture Info
| ID | thanksgiving-seamless-pbr-thanksgiving-pattern-texture-with-autumn-icons |
| Category | Thanksgiving |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a delightful Thanksgiving-themed pattern designed with hand-drawn style icons including pumpkins, acorns, pies, tea pots, candles, fall leaves, mushrooms, and cozy knitted sweaters. The background features a soft, warm orange tone, perfectly capturing the cozy autumnal spirit. The pattern stitch repeats flawlessly, making it ideal for diverse 3D applications like seasonal decorations, game assets, product packaging, and environment props.
The artwork is flat with a matte appearance and clean graphical style, utilizing a warm palette of oranges, reds, browns, yellows, and creamy whites. There are no surface imperfections or realistic material roughness since the texture mimics stylized printed fabric or wrapping paper rather than physical materials like wood or leather. This makes it ideal for festive, illustrative, or stylized art direction in projects.
Being PBR-ready with 4K resolution, this tileable texture fits perfectly into 3D workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D for creative autumn or Thanksgiving scenes. It lends itself well to crafting cozy interior decorations, autumn festival visuals, or seasonal retail graphics — anywhere that benefits from warm, inviting Thanksgiving imagery in a seamless pattern. The friendly icons and balanced colors create an inviting mood ideal for animated scenes, stylized props, or environment skins requiring a festive touch.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.