Vintage Halloween Pumpkin Pattern Texture in Black & Orange

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Vintage Halloween Pumpkin Pattern in Black & Orange seamless PBR texture preview
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Texture Info

IDvintage-halloween-seamless-pbr-vintage-halloween-pumpkin-pattern-texture-4
CategoryVintage Halloween
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a vintage Halloween theme with carved jack-o'-lantern pumpkins arranged in a repeating pattern. The texture features various distressed pumpkin faces in muted, worn orange hues set against a deep black background, evoking an old-fashioned, slightly grungy Halloween vibe. Each pumpkin design displays deliberate rough patches, paint splatters, and subtle smudges creating an authentic weathered look, as if printed on aged fabric or faded signage. The pattern is tileable and PBR-ready, designed for high-quality 3D workflows with 4K source resolution, ensuring sharp detail in close-ups and extensive surfaces alike. Ideal for 3D modeling, game development, architectural visualization, and VFX projects, it supports major engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture fits best in scenarios requiring a spooky, vintage Halloween atmosphere—classic horror game environments, themed props, seasonal decorations, or stylized interiors. Its unique distressed and grunge aesthetic adds character and visual interest for projects celebrating Halloween folklore and retro design.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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