Vintage Clock Pattern Texture with Hand-Drawn Timepieces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Vintage Clock Pattern with Hand-Drawn Timepieces seamless PBR texture preview
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Texture Info

IDvintage-scrapbook-seamless-pbr-vintage-clock-pattern-texture-4k
CategoryVintage Scrapbook
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This 4K seamless PBR texture showcases an array of intricately hand-drawn vintage timepieces on a warm beige background. The pattern consists of various clocks including classic alarm clocks, wall clocks with Roman numerals, pocket watches, cuckoo clocks, an hourglass, and a retro digital clock, all rendered in dark brown line art reminiscent of vintage ink sketches. The illustrations display fine cross-hatching and detailed lines, creating a textured look that emulates old-fashioned engravings or print designs. The background is smooth and matte, offering minimal surface roughness that enhances the contrast with the crisp dark strokes. This tileable texture is ideal for adding nostalgic or retro charm to your 3D models, especially in projects involving vintage scrapbook themes, stationery, craft materials, or decorative props. Its neutral beige and brown color scheme allows flexibility for recoloring or overlays in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it in interior scenes emphasizing antique or vintage aesthetics, digital textiles, paper products, or stylized animation backgrounds. This PBR-ready texture ensures realistic material response in physically based rendering workflows while preserving the unique hand-drawn artistry of vintage timekeeping devices, providing a distinct visual appeal for creative 3D artists and game developers.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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