Texture Info
| ID | watercolor-butterflies-seamless-pbr-watercolor-butterfly-floral-fabric-texture-4k-3 |
| Category | Watercolor Butterflies |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture captures the delicate charm of watercolor-painted butterflies and vibrant flowers on a clean white background. The surface resembles a soft fabric material, featuring hand-painted blooms in shades of coral, soft peach, pale yellow, and muted greens, combined with gentle gray-green foliage adding natural contrast. Charming butterflies with wings exhibiting light pink fading into yellow gradients and black edges flutter among the flowers, enhancing the organic, artistic feel. The texture exhibits a consistent smooth appearance typical of watercolor artwork on paper, with subtle brushstroke gradients and transparency nuances that mimic real paint. It’s completely tileable, ensuring perfect repetition without visible borders, making it perfect for fabric simulations, wallpaper designs, or decorative 3D models. As a PBR-ready asset, its optical properties simulate the matte, slightly absorbent nature of watercolor paper on textile surfaces. This texture fits best for projects involving natural artistic aesthetics such as interior decorations, character clothing in games, product packaging, or stylized environmental props. Compatible with popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it enables easy integration into various workflows requiring soft and elegant floral motifs. Its gentle pastels and fluid style provide a serene, sophisticated atmosphere, suitable for contemporary, vintage-inspired, or nature-themed environments.
Best Uses for This Texture
- Pools, ponds and ocean planes
- Realtime water shader base maps
- Stylized VFX surfaces
- Background water materials
- Game and archviz scenes
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.