Texture Info
| ID | watercolor-cherry-seamless-pbr-watercolor-cherry-blossom-floral-texture-3 |
| Category | Watercolor Cherry |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a beautifully crafted watercolor cherry blossom pattern, characterized by soft and fluid brushstrokes that capture the delicate nature of the flowers. The texture predominantly features gentle shades of pink and peach with subtle variations in hue, creating an ethereal pastel backdrop. The blossoms are painted with transparent layers, giving them a translucent, smooth, and airy feel, while sparse thin branches add natural detail and flow across the pattern. The surface texture is matte with no evident roughness or shine, emphasizing its paper-like, artistic watercolor aesthetic. No visible damage, dirt, or irregularities appear, ensuring a clean and consistent tile. Ideal for use in 3D modeling, game development, architectural visualization, VFX, and product rendering, this PBR-ready 4K texture fits well in projects with romantic, floral, or organic themes. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits applications that require gentle, decorative surfaces such as wallpapers, fabrics, packaging, and stylized environments. Its seamless tileability allows for extending the artwork across large surfaces without visible pattern repetition, delivering a natural artistic flow that enhances both close-up and wide-angle visualizations. This watercolor cherry blossom texture brings a sense of springtime freshness and artistic charm to any digital scene or physical product on your creative roster.
Best Uses for This Texture
- Pools, ponds and ocean planes
- Realtime water shader base maps
- Stylized VFX surfaces
- Background water materials
- Game and archviz scenes
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.