Featuring Hand-Painted Watercolor Olive Branches on White Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Hand-Painted Watercolor Olive Branches on White Background seamless PBR texture preview
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Texture Info

IDwatercolor-greenery-seamless-pbr-watercolor-olive-branch-texture-4k
Categorywatercolor greenery
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a charming pattern of hand-painted watercolor olive branches, each featuring slender green leaves and clusters of deep purple-black olives on white. The texture mimics traditional watercolor art, with soft gradients and subtle color shifts that capture delicate brush strokes and pigment diffusion. The surface appears matte and natural, reflecting the organic, paper-like quality of watercolor artwork. The white background is clean and bright, enhancing the contrast and detail of the olive branches. There are no visible seams, scratches, or damage, allowing for smooth tiling in any direction. This texture is ideal for 3D artists seeking to add an elegant greenery motif to their models, especially in interior decoration visualizations, product packaging, or gardening-related environments. It is fully PBR-ready with layered maps suitable for Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other software. Its botanical watercolor aesthetic works best in natural, organic-themed scenes but can also complement art-centric or boutique product renderings. The understated pattern and soft palette offer versatility while maintaining a handcrafted feel distinct to watercolor illustration.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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