Featuring Soft Green Watercolor Wash Effect

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Soft Green Watercolor Wash Effect seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDwatercolor-texture-seamless-pbr-soft-green-watercolor-paper-texture-4k-3
CategoryWatercolor texture
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless 3D PBR watercolor texture showcases a soft, diffuse blend of minty green tones with delicate transitions between lighter and darker areas. Mimicking traditional watercolor on textured paper, it reveals fine grain evident throughout, giving it an authentic tactile feel without sharp details or patterns. The surface appears matte and absorbent, typical of wet watercolor washes, with subtle irregularities that avoid uniformity. This tileable texture is PBR-ready, making it perfectly suited for 3D modeling, game development, architectural visualization, VFX, and product rendering where natural, soft color gradients are required. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it’s an excellent choice for artistic scenes, backgrounds, and stylized organic environments. Its gentle color transitions and absence of harsh edges lend it a calming, natural mood, enhancing interiors or props with a painterly touch. This texture adds aesthetic softness and a handcrafted feel to digital projects demanding visual depth and organic nuance without overpowering other elements.
Advertisement

Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.