Watercolor Texture Featuring Soft Green Leaves and Misty Overlay

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Watercolor Featuring Soft Green Leaves and Misty Overlay seamless PBR texture preview

Texture Info

IDwatercolor-texture-seamless-pbr-watercolor-leaf-texture-in-soft-green-shades
CategoryWatercolor texture
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture presents a delicate watercolor design dominated by gentle green hues layered with semi-transparent leaf shapes. The pattern consists of soft, organic leaf forms overlaid with subtle brushed textures and granular mist effects, creating a smooth, matte surface with a natural, hand-painted feel. Variations in opacity and shading produce depth while maintaining a calming, ethereal mood. The texture lacks hard edges or defined repeats, ensuring flawless tileability for continuous coverage. It's PBR-ready, optimized for realistic shading and lighting in 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfectly suited for rendering natural or fantasy scenes, this texture enhances environments needing a soft, artistic touch such as botanical visualizations, ambient backgrounds, or creative props. Its painterly style makes it ideal for projects that require a delicate, nature-inspired aesthetic with seamless tiling for large surfaces or stylized artistic effects.

Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.