Watercolor Texture with Olive and Mustard Green Gradient

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Watercolor with Olive and Mustard Green Gradient seamless PBR texture preview

Texture Info

IDwatercolor-texture-seamless-pbr-watercolor-texture-in-olive-green-shades
CategoryWatercolor texture
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR watercolor texture showcases a rich blend of olive and mustard green hues interwoven with subtle gradients. The texture simulates traditional watercolor pigment diffusion with softly blurred edges and grainy pigment deposits. The surface appears matte with a delicate, organic flow of color that transitions smoothly across the map, evoking a natural, hand-painted aesthetic. There are no sharp details, seams, or scratches, supporting effortless tiling for continuous surfaces. Ideal for 3D artists looking to add an artistic, naturalistic backdrop or environmental color wash. Its organic flow suits environments requiring subtle color variations and textural depth, such as stylized game landscapes, conceptual art visualizations, or product renders with a handmade feel. Fully PBR-ready and available in 4K resolution, this texture integrates seamlessly into workflows with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, allowing easy customization and layering for enhanced realism in projects ranging from architectural visualization to VFX.

Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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