Texture: White Surface with Scattered Black Crescent Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

White Surface with Scattered Black Crescent Pattern seamless PBR texture preview
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Texture Info

IDwhite-black-seamless-pbr-black-crescent-pattern-on-white-texture
CategoryWhite & Black
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K resolution seamless PBR texture displays a clean white surface decorated with numerous randomly distributed black crescent motifs. The crescent shapes vary slightly in size and curve orientation, creating an organic yet abstract pattern that offers a unique visual rhythm. The texture is matte and smooth, with no visible roughness, scratches, or wear marks, emphasizing a stylized, graphic appearance instead of natural material realism. The monochrome black and white color scheme aligns well with minimalist or modern design aesthetics. This pattern's random dispersion and tileable nature make it perfect for creating continuous surfaces without visible seams or repetitive highlights. It can be applied in 3D modeling, game environments, architectural visualization, and VFX projects that require a distinctive pattern overlay or background. Compatible with popular 3D software and engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture fits scenarios such as stylized product renders, graphic wall coverings, futuristic interfaces, and abstract environment props. Its blend of clean simplicity and rhythmic repetition offers high versatility for artistic and creative applications requiring black and white designs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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