with White Base and Golden Geometric Lines Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with White Base and Golden Geometric Lines Pattern seamless PBR texture preview
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Texture Info

IDwhite-gold-seamless-pbr-white-and-gold-geometric-pattern-texture-3
CategoryWhite & Gold
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a pristine white base accented by an intricate golden geometric pattern. The design consists of continuous diamond shapes connected by fine, sharp gold lines with subtle star-like figures integrated within each diamond segment. The gold lines exhibit a smooth metallic sheen with a gentle gradient saturation that adds subtle depth without overwhelming the bright white backdrop. The surface appears smooth and clean, with no visible wear or roughness, maintaining a refined and polished aesthetic. This tileable texture works perfectly for 3D modeling projects that require a touch of elegance and luxury, especially suited for use in interior visualization, product rendering, and stylized architectural scenes. Its crisp contrast and orderly repetition enhance modern or classic designs, while being fully compatible and optimized for Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Utilize this texture to enrich game environments, sophisticated prop materials, or themed backgrounds emphasizing contrast between bright and metallic elements without clutter. Its unique combination of minimalistic white and rich yet soft gold tones make it ideal for high-end decorative surfaces and contemporary artistic styling in digital projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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