Wild Flower Texture of Dried Wild Flowers with Green Leaves on White

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Wild Flower of Dried Wild Flowers with Green Leaves on White seamless PBR texture preview

Texture Info

IDwild-flower-seamless-pbr-dried-wild-flower-plant-texture-4k
CategoryWild Flower
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture depicts an arrangement of dried wild flowers and green leaves scattered on a clean, bright white surface. The flowers vary in size and shape, predominantly featuring deep rose-red petals alongside smaller white and pale pink blossoms. The green leaves have an organic feel, displaying natural curvature and subtle imperfections like browning edges and veins. The surface is matte with fine details evident in the delicate textures of the dry petals and foliage, exhibiting slight crispness but without gloss or moisture. There's a harmonious contrast between the soft white backdrop and the richly colored dried flora. This tileable, PBR-ready texture is ideal for 3D modeling, botanical visualization, or decorative surface projects in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits natural environments, vintage or rustic scenes, and any design that benefits from authentic floral or herbarium-inspired visuals. The detail preserves realism while allowing versatile scaling without visible seams, making it a unique asset for game environment props, product renders, or artistic VFX workflows.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.