This black painted planks texture represents weathered wooden planks coated with a durable black paint layer exhibiting realistic wear patterns such as scratches worn grain and distressed wood surfaces. The base material is natural timber characterized by visible wood grain and fibrous texture beneath the paint film. The paint layer acts as a protective binder that has undergone environmental exposure resulting in subtle surface porosity faded pigment patches and exposed wood grain where the paint has chipped or worn away. This combination of painted wood and weathered timber captures the physical complexity of aged wooden planks from the smooth painted sections to the rough distressed areas where the underlying grain and natural timber fibers become apparent.
The PBR channels included in this seamless 3D texture set accurately recreate these material properties for physically based rendering workflows. The Albedo/BaseColor map delivers the rich black paint with natural variations caused by weathering and worn spots revealing wood tones underneath. The Normal map encodes the fine details of the wood grain scratches and surface imperfections enhancing the perception of depth and tactile roughness. Roughness maps define the varying glossiness of painted versus exposed timber areas highlighting the contrast between smooth painted surfaces and matte distressed wood. The Ambient Occlusion channel adds realistic shadowing in crevices and grain patterns while the Height/Displacement map provides subtle relief to simulate the uneven worn timber surface. The texture set is optimized for the metal/rough workflow but contains no metallic component consistent with non-metallic painted wood materials.
Provided in seamless 4K resolution with an optional 8K upgrade this wooden planks texture is fully tileable and suitable for use in modern DCC software and game engines such as Blender Unreal Engine and Unity. The high-resolution detail ensures excellent fidelity in both real-time and offline rendering pipelines delivering reliable and balanced results without manual tweaking. For best results users are advised to carefully adjust the UV scale to maintain consistent grain size and to fine-tune roughness values to accurately represent the weathered paint finish which can vary from semi-glossy to matte depending on the level of wear. This texture is ideal for architectural visualization game environments or any project requiring authentic weathered black painted wood surfaces with physically based realism and seamless usability.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.