This PBR wood texture showcases vertically-aligned wooden planks with a grooved surface typical of decking materials designed for outdoor use. The texture captures a range of warm brown hues with subtle color variations and natural wood grain detail. The grooves run consistently along the length of each plank, providing visual depth and a non-slip finish effect. Dark gaps between planks indicate spacing typical in wooden deck installations. This texture does not tile, as evident from the distinct plank separations and shadowing along the edges. It is perfectly suited for creating realistic deck surfaces, flooring, or wooden paneling in 3D models and environments across software such as Blender, Unreal Engine, and Unity. The high-resolution 4K quality allows for detailed close-ups, while the natural wood appearance adds authenticity to architectural visualizations and game assets. Use this texture when you need a natural wood plank surface with an outdoor decking style and visible grooves for realistic material definition and tactile feel.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.