PBR Wood Plank Texture Featuring Grooved Decking Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Wood Plank Featuring Grooved Decking Surface seamless PBR texture preview

Texture Info

IDwood-pbr-wood-deck-planks-texture-with-grooved-surface-4k
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This PBR wood texture showcases vertically-aligned wooden planks with a grooved surface typical of decking materials designed for outdoor use. The texture captures a range of warm brown hues with subtle color variations and natural wood grain detail. The grooves run consistently along the length of each plank, providing visual depth and a non-slip finish effect. Dark gaps between planks indicate spacing typical in wooden deck installations. This texture does not tile, as evident from the distinct plank separations and shadowing along the edges. It is perfectly suited for creating realistic deck surfaces, flooring, or wooden paneling in 3D models and environments across software such as Blender, Unreal Engine, and Unity. The high-resolution 4K quality allows for detailed close-ups, while the natural wood appearance adds authenticity to architectural visualizations and game assets. Use this texture when you need a natural wood plank surface with an outdoor decking style and visible grooves for realistic material definition and tactile feel.

Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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