Weathered Wood - Wood Peeling Paint Wood Planks Painted

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Weathered Wood - Wood Peeling Paint Wood Planks Painted seamless PBR texture preview

Texture Info

IDwood-peeling-paint-weathered-rough-old-weathered-wood-planks-painted
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This seamless 3D texture expertly captures the authentic appearance of old weathered wood planks coated with peeling paint showcasing the natural aging and deterioration processes of man-made outdoor wooden surfaces. The base material is organic wood characterized by a porous fibrous structure with a distinct grain orientation that gradually wears down under prolonged exposure to outdoor elements such as sun rain and wind. Multiple layers of paint have chipped flaked and peeled unevenly revealing dry faded and discolored wood beneath. The paint itself serving as a binder and pigment carrier has oxidized and dulled over time resulting in a cracked rough and stained finish that conveys the tactile feel of damaged worn wooden walls or fences. This rough and dirty texture balances the visual complexity of peeling paint with the natural decay of wood fibers delivering a highly realistic representation of weathered stained and cracked planks that evoke an authentic outdoor man-made aesthetic.

Designed for physically based rendering (PBR) workflows this wood peeling paint weathered texture includes a comprehensive set of high-quality maps essential for photorealistic results in modern 3D applications like Blender Unreal Engine and Unity. The Albedo (BaseColor) channel accurately captures the faded chipped and discolored paint alongside the warm dry wood tones underneath emphasizing worn and stained areas. The Normal map reveals subtle details such as cracked wood grain peeling edges and flaked paint surfaces enhancing the depth and roughness of the texture. Roughness maps differentiate between smoother paint-covered patches and coarse exposed wood fibers while the Height map adds realistic displacement and parallax effects that emphasize the layered peeling paint and plank surfaces. Ambient Occlusion intensifies shadowing within cracks and crevices adding depth perception to real-time and offline renders. The Metallic channel remains minimal to reflect the organic non-metallic nature of aged wood and weathered paint. Offered at seamless 4K resolution with an optional upgrade to 8K this tileable PBR texture ensures exceptional detail and fidelity for demanding scenes.

Optimized for seamless tiling and compatibility across major 3D software platforms this texture integrates effortlessly into diverse pipelines without requiring manual correction. For optimal visual realism it is recommended to adjust the UV scale to match the actual size of the wood planks in your scene and to fine-tune roughness values to simulate varying degrees of weathering and surface wear. These adjustments enhance the natural variability and depth of the material making it ideal for creating authentic outdoor wooden walls fences or any environment needing the detailed look of old chipped flaked peeling and stained painted wood surfaces in a physically based rendering context.

Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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