Texture Info
| ID | wood-seamless-pbr-light-ash-wood-planks-texture |
| Category | Wood |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This high-quality seamless 3D wood PBR texture features light ash wood planks characterized by smooth, flowing grain lines and a natural, warm beige palette with subtle golden undertones. Each plank displays unique visual details including small knots and slight tonal variations, adding an authentic and organic feel. The wood surface is matte with a soft, natural finish, free from heavy varnish or gloss, enhancing its realism and suitability for close-up renders. The grain pattern is primarily straight with occasional gentle waves, giving the texture a calm and elegant appearance. Fine cracks or scratches are absent, emphasizing the fresh-cut or well-maintained condition of the ash wood. Individual planks are neatly arranged side-by-side with clear but fine seams, creating a realistic tiled floor or panel appearance. This tileable texture is optimized for PBR workflows, supporting accurate reflections, roughness, and normal maps to enhance realism in 3D visualization. It integrates seamlessly with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it suitable for architectural visualization, game environments, interior design projects, and product rendering. Ideal for modern or rustic interiors featuring wooden floors, wall panels, or furniture, this ash wood texture lends a warm, natural atmosphere that complements cozy living rooms, cabins, or stylized game worlds.
Best Uses for This Texture
- Wood floors, parquet and wall panels
- Furniture, cabinets and product renders
- Rustic beams, fences and exterior props
- Game environment surfaces
- Archviz interiors and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.