Painted, Distressed Wood Planks Seamless Texture with Rustic Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Painted, Distressed Wood Planks with Rustic Colors seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-painted-distressed-wood-planks-texture
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a distressed wood plank design with multicolored painted finishes displaying clear signs of weathering and natural wood grain. The rectangular planks are horizontally aligned, presenting layers of chipped and peeling paint in faded earthy hues—predominantly white, muted olive green, and a striking burnt orange tone. The wood grain underneath is prominently visible, with fine cracks, knots, and wear marks enhancing the aged, reclaimed look. The texture captures subtle surface irregularities such as scratches and rough edges, conveying a tactile, rustic authenticity. This texture is PBR-ready and tileable, making it perfect for high-quality renderings in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its worn, painted planks style suits a variety of scenarios, from rustic interior walls, farmhouse floors, cabin cladding, to fantasy-themed environments or stylized game assets needing a vintage, weathered aesthetic. The subdued color palette combined with the natural wood details creates an inviting yet historic atmosphere for architectural visualization and 3D modeling, providing both visual interest and practical application versatility.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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