Seamless 4K Inflated Glossy Pink Vinyl Bunny 3D PBR Texture with Reflective Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Glossy Pink Vinyl Bunny with Reflective Surface seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-4k-pbr-inflated-glossy-pink-vinyl-bunny-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This unique seamless PBR texture showcases a cluster of inflated glossy pink vinyl bunny shapes, each rendered with a highly reflective surface that captures realistic light reflections and highlights. The material is a smooth, shiny vinyl with a translucent pink tone that subtly varies across the surface, giving depth and a soft glow effect. The inflation structure mimics full, rounded bunny forms with plump ears and cheeks, giving a playful and joyful mood. The reflective highlights and slight translucency add to the wet, inflatable plastic feel, making it ideal for stylized toy models, decorative props, or vivid sci-fi and fantasy assets. This tileable 4K texture is crafted for full PBR workflows and can be seamlessly applied using software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for scenes requiring fun, colorful padding or whimsical inflated shapes, especially in product design visualizations or animated stylized environments. The smoothness and high gloss make it less suitable for industrial or rough surfaces but excellent for creative, polished looks.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.