Inflated Strawberry PBR Texture with Glossy Red Puffy Cells

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Strawberry with Glossy Red Puffy Cells seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-3d-strawberries-playful-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready texture showcases a cluster of vibrant, highly inflated strawberry shapes rendered in a smooth, glossy surface. Each strawberry appears puffy and soft, characterized by a bright red color with subtle pink highlights that accentuate their volume and curvature. The surface is adorned with small, rounded golden seeds randomly distributed across each fruit, adding intricate detail and a playful touch. Expressive cartoon-style facial features with black eyes, smiling mouths, and rosy cheeks give the texture a whimsical, joyful mood. The strawberries' green caps appear matte and softly shaped, contrasting the shiny red bodies. The pattern features tightly packed, randomly oriented inflated fruit forms, giving a rich and dense arrangement without linear or grid-like directionality. This texture is tileable and crafted for PBR workflows, offering realistic reflections and detailed normal mapping for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly in stylized or fantasy 3D scenes—ideal for game environments, props, kids’ animations, or creative product designs demanding a cute and inflated fruit look. The smooth, glossy finish combined with the playful faces imbues a cheerful, cartoonish atmosphere to any project while maintaining photorealistic material properties essential for modern 3D rendering pipelines.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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